In the special case when the game ends because the tile pool is empty instead of someone getting rid of all his tiles, the score is calculated a bit differently. The other players earn a negative score equal to minus the value of the tiles in their rack. The winner of the game earns a score equal to the sum of the values of the other players. ScoringĮach player calculates the value of the tiles remaining in their rack. Each player has one more turn in this case. In the rare case that the tile pool is empty and the game has not yet been won, the game ends as well. The game ends when the first player places all his tiles on the table. Turn endĪ player's turn ends when he is finished placing and/ or manipulating tiles, when he draws an extra tile from the tile pool, or when the time limit is exceeded. ![]() There are many more examples of manipulation, just keep in mind that at the end of a turn, all sets on the table must be valid.
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